I design systems.

Some of them grow in the ground.

Catyobi Studio is a workshop for ideas that won’t sit still. Each one takes the shape it needs — apps, games, books, gardens, and resources for others to build on.

current.log // now
● Dreamaker landing page
● Catyobi Studio site
◐ Signals — TestFlight soon
◐ OpenLoops — in progress
○ Spring in a Box Game
Updated June 2026

A studio for exploring, documenting, and building.

Not bound to one medium. Every project starts the same way — curiosity, observation, a story worth telling — and then it takes whatever shape it needs.


Apps

Interfaces for noticing, thinking, and keeping track.


Books

Essays and guides, gathered into something you can hold.


Games

Play as a way to learn living systems and their cycles.


Gardens

A five-acre farm kept and read as a living system.


Resources

Things others can learn from, teach with, and build on.

fig_01 · UX/UI · iOS App

Dreamaker

Emotionally intelligent onboarding for a personal growth app. 9-screen flow, visual system, Sidekick character. Account creation delayed until after value is demonstrated.

Figma · UX Research · Prototyping · Visual Design

fig_02 · Collaboration · Product Design

WTRway

A collaboration project pairing product and interface design with a clear user journey. Case study in progress.

UX/UI · Collaboration · Prototyping

fig_03 · Forming

Future case studies

New client and collaboration work is taking shape. Write-ups will land here as projects close out. 

UX/UI · Research · Strategy

fig_04 · forming…

Have a project?

Open to UX, product, and design collaborations. Tell me what you’re building.

→ start a conversation

Spring in a Box

A five-acre agroecology farm in South Florida, a growing library of guides for herbs and soil, and a farm game in the works. Presented here as one of the studio’s creations — it lives on its own at springinabox.com.

→ springinabox.com

obj_01 

Signals

An AI project exploring pattern recognition in complex systems — from first observation through interface.

◐ concept

obj_02  

OpenLoops

A tool for tracking open ideas and slow-moving projects. Built for the multipotentialite mind.

● in progress

obj_03  

Pocket Apothecary

A pocket guide to herbs and remedies, drawn straight from the farm and its growing library.

○ exploring

obj_04  

Books & guides

Essays and growing guides, gathered into something you can hold. Slowly taking shape.

◐ forming

obj_05   

Board games

Play as a way to teach living systems — soil, seasons, and the cycles that hold them together.

● in progress

obj_06 · forming… 

Not yet named

Some projects haven’t chosen their shape yet. Follow the Field Notes to watch them emerge.     

→ follow the field notes

I came to design through making things with my hands.

I trained as an industrial designer and spent over a decade in product development — physical objects, manufacturing processes, the long logic of things that have to work in the real world. Then I started a farm.

Spring in a Box taught me what no design school did: that the most complex systems are living ones, that observation is a discipline, and that care is a design principle.

I applied those lessons to UX, then to AI, then to app development. I’m a woman in my 40s who went back to school, learned to code, and built a company in South Florida. I work in English and Spanish. I write about what I learn.

→ read the full story

Artificial Intelligence · Miami Dade College iOS App Development · Miami Dade College Industrial Design · Universidad UX/UI — ongoing practice